Patch Notes
Drifter
Dynamo
McGinnis
Seven
Vyper
Warden
Fortitude
Trophy Collector
Rusted Barrel
Calico
The Doorman
Infernus
Kelvin
Paradox
Shiv
Victor
Warp Stone
Capacitor
Guardian Ward
Reactive Barrier
Majestic Leap
Divine Barrier
Silence Wave
Spirit Snatch
Ethereal Shift
Mystic Shot
Spirit Shielding
Weapon Shielding
The 10-24-2025 Update
Buffs
Nerfs
Adjustments
Update
General Changes
- Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned. When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this.
Hero Changes
Calico
- Gloom Bombs: Cooldown increased from 10s to 12s
- Gloom Bombs: Base damage from 55 to 45
- Gloom Bombs: Spirit scaling reduced from 0.74 to 0.64
- Gloom Bombs: Multi bomb damage ratio increased from 50% to 65%
- Ava: No longer replenishes stamina on usage
Doorman
- Bullet damage growth per boon: Reduced from 1.15 to 1.0
- Outgoing headshot damage multiplier: Reduced by 25%
- Call Bell: Explosion damage spirit scaling increased from 1.5 to 1.7
Drifter
- Bloodscent: Isolated kill bonus reduced from 5% to 4%
- Base bullet damage: Increased from 20.9 to 21.3
- Bullet damage growth: Increased from 0.52 to 0.56
Dynamo
- Quantum Entanglement: Fire Rate increased from +25% to +30%
- Rejuvenating Aurora: Cooldown reduced from 48s to 45s
Infernus
- Bullet damage growth per boon: Reduced from 0.12 to 0.08
- Flame Dash T2: Reduced from +35 to +30
- Afterburn T1: Reduced from -25% Spirit Damage to -20%
- Afterburn T3: Reduced from +28 DPS to +26
Kelvin
- Base regen: Reduced from 2 to 1
- Headshot reduction: Reduced from -20% to -25%
- Frozen Shelter: Cooldown increased from 150s to 170s
McGinnis
- Medicinal Specter: Now has a 1s linger time
Paradox
- Base bullet damage: Reduced from 6.48 to 6.15
- Paradoxical Swap: Cooldown increased from 70s to 75s
Seven
- Lightning Ball: Spirit scaling increased from 0.43 to 0.55
Shiv
- Alt fire knockback: Reduced by 10%
Victor
- Pain Battery: T1 and T2 swapped
- Aura of Suffering: Max damage reduced from 80 to 70
- Aura of Suffering T2: Reduced from +10/50 to +8/40
Vyper
- Screwjab Dagger: Spirit scaling increased from 0.65/0.33 to 0.8/0.4
Warden
- Base bullet damage: Increased from 15 to 16.2
- Binding Word: Range increased from 19m to 20m
Item Changes
Mystic Shot
- Base damage: Reduced from 55 to 45
- Spirit scaling: Increased from 0.65 to 0.75
Warp Stone
- Bullet Resist: Reduced from 40% to 35%
Capacitor
- Fire Rate: Reduced from 8% to 5%
- Cooldown: Increased from 40s to 60s
Guardian Ward
- Cooldown: Increased from 40s to 45s
Reactive Barrier
- Cooldown: Increased from 24s to 26s
Spirit Shielding
- Barrier: Reduced from 325 to 300
- Barrier boon scaling: Increased from 4 to 5
Weapon Shielding
- Barrier: Reduced from 325 to 300
- Barrier boon scaling: Increased from 4 to 5
Fortitude
- Damage taken duration to regen: Reduced from 14s to 13s
Trophy Collector
- Souls per Minute: Increased from 25 to 30
Majestic Leap
- Cooldown: Increased from 28s to 32s
Divine Barrier
- Cooldown: Increased from 40s to 45s
Rusted Barrel
- Bonus health: Increased from 60 to 70
Silence Wave
- Cooldown: Increased from 30s to 35s (affects component)
Spirit Snatch
- Duration: Reduced from 14s to 10s
- Bonus damage: Reduced from 75 to 50
Ethereal Shift
- Cooldown: Increased from 20s to 45s
- Movespeed during phase: Reduced from 4m to 3m
- Targeting: Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc
Curse
- Cooldown: Reduced from 50s to 45s