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Patch Notes

The 03-06-2026 Update

Yoshi·Updated at March 11, 2026·View on the Forums

Buffs

Apollo
Apollo
Drifter
Drifter
Mirage
Mirage
Seven
Seven
Silver
Silver
Vindicta
Vindicta
Golden Goose Egg
Golden Goose Egg

Nerfs

Calico
Calico
Celeste
Celeste
Ivy
Ivy
McGinnis
McGinnis
Mo & Krill
Mo & Krill
Victor
Victor
Viscous
Viscous
Wraith
Wraith
Torment Pulse
Torment Pulse

Adjustments

The Doorman
The Doorman
Lash
Lash
Paradox
Paradox
Pocket
Pocket
Shiv
Shiv
Warden
Warden
Vortex Web
Vortex Web

03-06-2026 Update

General Changes

  • Can now jump during slide
  • Dash jump grants a very brief period with increased air control (30% for 0.25s)
  • Shrine is now easier to kill for the first one and harder for the second. HP from 8100 to 5000/10000 (HP updates after the first one dies, like Walkers)
  • Base Guardians HP reduced from 5500 to 4000
  • Zipline can now be captured a little bit more forward towards the enemy base
  • The minimum always captured zipline distance in your base is now reduced a little bit inwards
  • Super troopers (when a lane shrine is down) now have 15% less bounty
  • Hero base health increased by 40
  • Hero health increased growth by +4 and 8%
  • Vitality investment bonuses increased by 12%

Hero Changes

Apollo

  • Flawless Advance T3: Now also increases Apollo's attacking lunge speed

Calico

  • Move speed reduced from 7.2 to 6.8
  • Fixed Gloom Bombs T2 giving an extra +15 flat bonus
  • Leaping Slash: Scaling reduced from 1.5 to 1.2
  • Leaping Slash T2: Reduced from 300 Souls to 225

Celeste

  • Gravity from 28% to 25%
  • Air Control increased from 38% to 44%
  • Light Eater: On hit damage reduced from 25 to 20
  • Dazzling Trick: Barrier spirit scaling reduced from 1.1 to 0.8
  • Shining Wonder: No longer refunds half cooldown on miss
  • Shining Wonder: Linger time reduced from 3.25s to 3s

Doorman

  • Hotel Guest T3: Late checkout cooldown increased from 10s to 13s
  • Call Bell: Now has Impact Damage (40+1) and Explosion Damage (55+1.7) as separate components again
  • Call Bell T2: Now "+30 Impact Damage and +40 Explosion Damage"
  • Call Bell T3: Now also increases slow by 15%

Drifter

  • Fixed Quicksilver Reload dealing bonus multiple times with Rend

Ivy

  • Entangling Thorns: Spirit scaling reduced from 0.55 to 0.45
  • Bullet damage growth increased from 0.06 to 0.08
  • Kudzu Connection: Now only gives you half the bonus if you aren't connected to an ally
  • Air Drop: Damage spirit scaling reduced from 1 to 0.7
  • Air Drop T1: Barrier spirit scaling reduced from 1 to 0.7
  • Air Drop T2: Slow reduced from 50% to 40%

Lash

  • Death Slam: Throw range increased from 12m to 14m
  • Death Slam: Throw range now scales with spirit power (+0.14)
  • Death Slam T3: Cast range reduced from +10m to +6m
  • Death Slam T3: Stun increased from 1s to 1.2s

McGinnis

  • Heavy Barrage: Radius reduced from 5m to 4.5m
  • Heavy Barrage T1: Slow duration reduced from 1.5s to 1s
  • Heavy Barrage T3: Spirit scaling reduced from +0.25 to +0.2
  • Heavy Barrage T3: Damage reduced from +25 to +22

Mirage

  • Fire Scarabs: Cooldown reduced from 45s to 35s
  • Traveler T1: Now also increases Fire Rate by 20%

Mo & Krill

  • Scorn: Heal vs non-heroes reduced from 0.5x to 0.35x
  • Scorn: Cooldown increased from 12.5s to 13s
  • Combo: DPS reduced from 60 to 45
  • Combo: Cooldown reduced from 150s to 140s
  • Combo T2: Changed from "+60 DPS and +50% Bullet Resist" to "-35s Cooldown and +50% Bullet Resist"
  • Combo T3: Changed from "+0.7s Duration and -60s Cooldown" to "+0.7s Duration and +60 Damage"

Paradox

  • Pulse Grenade: Spirit scaling reduced from 0.4 to 0.3
  • Pulse Grenade: Does half damage to objectives
  • Time Wall: Slow duration increased from 1.25s to 2s
  • Time Wall T1: Now also increases duration by +2.5s
  • Time Wall T2: No longer increases duration by +2.5s
  • Time Wall T2: Now also silences enemies for 2.3s
  • Paradoxical Swap: Damage changed from 10% Current Health to 125 with 1.1 spirit scaling
  • Paradoxical Swap T3: Changed from 10% Current Health to 10% Max Health
  • Paradoxical Swap: Can now be alt casted to swap only a single target with the T3

Pocket

  • Affliction: Duration reduced from 12s to 11s
  • Affliction: DPS increased from 32+0.2 to 34+0.22
  • Affliction T2: Duration reduced from +4s to +3s
  • Affliction T3: DPS increased from 16+0.1 to 18+0.11

Seven

  • Lightning Ball: Charge time reduced from 8s to 7s
  • Storm Cloud T3: Increases speed from +3m to +4m

Shiv

  • Alt fire knockback increased by 10%
  • Serrated Knives: Cooldown increased from 16s to 18s
  • Killing Blow: Range increased from 13m to 18m
  • Killing Blow: Travel speed increased a bit

Silver

  • Lycan Curse: Base health bonus increased from +75 to +125
  • Lycan Curse: T2 increased from +3m to +4m
  • Lycan Curse: Cooldown reduced from 50s to 40s
  • Lycan Curse T1: Increased from 15% Resists to 18%

Victor

  • Pain Battery T3: Reduced from 18% Missing Health to 15%
  • Jumpstart T3: Spirit scaling reduced from 0.8 to 0.6
  • Aura of Suffering: Can now be activated on the zipline
  • Aura of Suffering: Radius reduced from 10m to 9.5m
  • Aura of Suffering: Base and T2 Max DPS and scaling reduced by 10%
  • Shocking Reanimation: Cooldown increased from 190s to 210s
  • Shocking Reanimation T3: Increased from -50s Cooldown to -70s

Vindicta

  • Fixed not gaining bonus damage if a proc bonus was the killing blow

Viscous

  • Splatter T3: Spirit scaling reduced from 1.3 to 1.1
  • Puddle Punch: Scaling reduced from 1.1 to 1.0
  • Fixed Puddle Punch T3 giving an extra +60 melee damage
  • Puddle Punch: Scaling reduced from 1 to 0.8

Warden

  • Last Stand: Bullet and Spirit Resist while channeling reduced from 60% to 50%
  • Last Stand T3: Now also increases Bullet and Spirit Resist while channeling by +30%

Wraith

  • Card Trick: Spade reduced from +70% to +60%
  • Card Trick: Heart scaling reduced from 1.25 to 1.0
  • Card Trick T3: Heart scaling increased from 0.5 to 0.75
  • Fixed Card Trick Heart heal doing full value for non-heroes (instead of half)
  • Telekinesis: Debuff duration reduced from 3s to 2.75s
  • Card Trick: Cooldown increased from 0.5s to 0.6s
  • Card Trick: Joker no longer bounces to other targets
  • Card Trick: Gaining charges (AP or shop) no longer automatically builds them up
  • Card Trick: Can now be alt casted to fire from the inverse order
  • Card Trick T3: Spade bonus reduced from +50% to +40%
  • Card Trick T3: Heart healing scale reduced from +0.75 to +0.5
  • Telekinesis: Cast range reduced from 14m to 13m
  • Telekinesis: Throw range reduced from 14m to 13m
  • Telekinesis: Cast delay increased from 0.3s to 0.35s

Item Changes

Golden Egg Goose

  • Souls Per Minute increased from 75 to 90
  • Souls per buff improved from every 200 souls to every 150

Torment Pulse

  • Pulse Damage reduced from 27+0.25 to 25+0.23

Vortex Web

  • Will now only unit target when used with alt cast